by Table Cat Games | Sep 16, 2024 | Street Wolves
If you’re wondering about the difference between the original Street Wolves and the Turbo Edition, here’s a deeper dive. I do have to note that while I was working on the Turbo Edition I got a bit carried away and didn’t really take note of all of the changes. These...
by Table Cat Games | Sep 15, 2024 | Uncategorized
The Street Wolves Foundry VTT Module got an upgrade with lots of Turbo Edition stuff! The following list is items I took note of, but may not be entirely comprehensive. If you haven’t picked it up yet, you can get it at Drive Thru RPG and itch.io. General Added a lot...
by Table Cat Games | Sep 10, 2024 | Development Thoughts, Uncategorized
The original Street Wolves (left) vs Turbo Street Wolves (right). While I worked on the Street Wolves: Turbo Edition layout, I had some thoughts pop into my head that I feel like they’d be worth sharing if you are an aspiring table top role playing game layout...
by Table Cat Games | Aug 2, 2024 | Street Wolves
I thought it might be interesting to give a look behind the curtain at what the commission process for Street Wolves can look like. Artists share their process, but what’s it like for a tabletop role playing creator? How do we work with artists? I’d also like to take...
by Table Cat Games | Jul 29, 2024 | Crowdfunding, Kickstarter
We have a HUGE update for you. A lot happened in the last couple of weeks! Sorry for the wall of text! (Just FYI I’ll be posting a lot of this on the Kickstarter, but there’s more details here). Street Wolves Turbo Edition The internal schedule has slipped a little...