by Table Cat Games | Jul 2, 2025 | News, Savage Worlds, Street Wolves, Updates
I have a bit of an update on the Street Wolves VTT Foundry Module. It is now exclusively available on the Foundry Marketplace and has been removed from Drive Thru RPG and itch.io. If you have any questions about this decision, I have some answers for you: What...
by Table Cat Games | Jun 5, 2025 | News, Product Announcment, Savage Worlds, Street Wolves
The newest Street Wolves release is out now! It’s Turbo Dreams, a collection four radical adventures! In Turbo Dreams you’ll find: Point of No Return: The Wolves are on the hunt for a missing person who holds the key to unlocking a terrorist plot. As they...
by Table Cat Games | Apr 24, 2025 | Advice, Development Thoughts, Street Wolves
The first Street Wolves campaign, Dead Hand, was funded on Kickstarter through the Street Wolves: Turbo Edition crowdfunder. I recently worked with art wolf Nataly who has contributed a ton of art to Street Wolves and she’s joy to work with. I thought it would...
by Table Cat Games | Sep 16, 2024 | Street Wolves
If you’re wondering about the difference between the original Street Wolves and the Turbo Edition, here’s a deeper dive. I do have to note that while I was working on the Turbo Edition I got a bit carried away and didn’t really take note of all of the changes. These...
by Table Cat Games | Sep 2, 2024 | Kickstarter, Street Wolves
Table Cat Games (that’s us) is proud to announce that the Street Wolves Turbo EP is now available! Composed by J Strautman, this release features five soon to be chart topping songs inspired by the Savage Worlds setting, Street Wolves. It also features four extended...
by Table Cat Games | Aug 2, 2024 | Street Wolves
I thought it might be interesting to give a look behind the curtain at what the commission process for Street Wolves can look like. Artists share their process, but what’s it like for a tabletop role playing creator? How do we work with artists? I’d also like to take...